12/26/2023 0 Comments Borderlands the pre sequel luneshine![]() This is where I got my first taste of low-gravity and it wasn’t impressive. For a certain demographic this is just a slice of heaven.īorderlands: The Pre-Sequel starts proper after you’re literally shot out of a cargo cannon and onto Pandora’s moon, Elpis. All this is nothing more than a chase for weapons, items and gear from farming bosses to tackling harder difficulties. Just so everyone’s clear what this game is about, the moment the introductory cinematic ends there’ll be containers in the vicinity for you to loot. The side quests are delightful too, such as finding suitors for Nurse Nina by gunning them down or assisting Sir Hammerlock with his questionable research. ![]() Torque’s outbursts – lasers are favoured on the moon but “light doesn’t explode!” – and his loud showmanship remains memorable. Things aren’t all serious of course, with other characters interjecting at times. Everything leads up nicely to Borderlands 2 while drumming hype for the eventual Borderlands 3. There’s a Vault but now there’s more to it than an anticlimactic boss fight. What caught me off-guard were a third-party’s involvement and the events towards the end. It sheds plenty of light on Handsome Jack’s history, a little too much, and I questioned whether sympathizing with a villain was what this over-the-top series needed. Through her tale we get to see how a low-ranking Hyperion programmer called ‘John’ rose to become the megalomaniac that reigned over Pandora. As such, all narrative is delivered from Athena’s perspective, making it incredibly awkward when you’re playing alone on a different character. It begins with an outdoor interrogation, showing Lilith and her two surviving companions questioning Athena over her choice to work for Handsome Jack. This was an intentional move set to contrast the Texan gruff of the previous titles and it works wonders, granting Pre-Sequel an identity in an already charismatic franchise. The result is a game so infused with Aussie slang and culture that I fully expect the folks down-under to colonize our own moon now. Even so, they’ve changed enough in the formula to make this worthy of consideration.īorderlands: The Pre-Sequel was primarily developed by 2K Australia, with series creator Gearbox Software providing additional help. We’re basically playing a filler in a series that periodically re-announces itself with downloadable content. That hope has now been realized with the release of Borderlands: The Pre-Sequel, except the furthest locale is the moon and chronologically we’ve stepped backwards. Going off-planet was the one expectation that Borderlands 2 gave us.
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